Using Games in the Classroom

Prepared by Allison Boye and Suzanne Tapp

 

Are you looking for a way to try something new in your class, review material, encourage participation, or simply break up lecture with an activity?  Consider incorporating games in your academic classes and involving your students actively in the learning process.   

 

Benefits of Using Games

Tips for Incorporating Games

Downloadable Templates

Who Wants to be a Millionaire
Credits: Mark E. Damon

Jeopardy
Credits: www.jc-schools.net/tutorials/PPT-games/

Family Feud
Credits: www.gameshowvideos.com/

Are You Smarter than a Fifth Grader
Credits: www.point4teachers.com

Password
Credits: www.jc-schools.net/tutorials/PPT-games/

 

Resources

Millis, B.J. and Cottell, P.G. (1998). Cooperative learning for higher education faculty. Phoenix, AZ: Oryx Press.

Jones, K. (1997). Games and simulations made easy: Practical tips to improve learning through gaming. London: Kogan Page Ltd.

Rosato, J.L. (1995). All I ever needed to know about teaching law school I learned teaching kindergarten: Introducing gaming techniques into the law school classroom. Journal of Legal Education 45 (4), pp. 568 – 581.

Sarason, Y. and Banbury, C. (2004). Active learning facilitated by using a game-show format, or who doesn’t want to be a millionaire? Journal of Management Education 28 (4), pp. 509 – 518.